Game studios
Project presentations, trailers, development updates and press resources.
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New visitors need an introduction to your game, while returning players look for updates and events. We develop game, team and community websites with distinct journeys. Profiles and statistics use agreed data sources, and user content is planned together with moderation rules.
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Who it is for
The architecture adapts to the scale, workflows and roles of your organization.
Project presentations, trailers, development updates and press resources.
Rosters, event calendars, results and official news.
Reviews, guides, discussions and a moderated space for members.
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Functional architecture
We define the final module set after researching goals, users and integrations.
Introduce the game world, features, screenshots and trailers with controlled media loading.
Publish announcements, release notes and categories that help visitors find current information quickly.
Display calendars, team rosters and results using an agreed data source.
Provide profiles, discussions, reporting and moderation tools aligned with community rules.
Connect authorised APIs for statuses or statistics, including handling of delays and failures.
Organise logos, approved resources, studio contacts and official links in one resource area.
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Project value
New visitors need an introduction; returning players need updates and current resources. We connect these journeys, distinguish official announcements from user posts and plan moderation. Profiles and statistics use agreed data sources.
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iSoft process
We map business goals, audiences, roles, content and external systems.
We design journeys, structure, prototypes and the data model.
We create the responsive interface, features, integrations and protection.
We verify quality, train the team and plan future iterations.
FAQ
Usually it is a presentation or community website. Game servers, game logic and other products are scoped separately from the website.
Yes, with authorised access to a suitable API. We agree public fields, update frequency and fallback behaviour when the source is unavailable.
Start with rules, roles and moderation ownership. We choose forums, comments or links to an existing community around your needs.
Media, languages, community modules, integrations and expected traffic shape the scope. A first release can focus on presentation, news and official contacts.
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Tell us whether you need a game showcase, team website or community portal. Outline your content, profiles and available APIs so we can scope the website separately from the game itself.