video, radio, recordings and replays
STREAMING / BROADCAST SYSTEMS
Internet broadcasting as acontrolled digital operation
We design and launch video and audio broadcasting from signal source to viewer or listener: encoding, delivery, multistreaming, automation, players, archives and quality control.
one production feed, multiple destinations
basic online radio depending on configuration
stable upload for baseline scenarios
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01 / BROADCAST ARCHITECTURE
From microphone or camera to a stable stream — one controlled system
We select equipment, software, protocols and server architecture around broadcast format, quality, number of destinations and expected load.
Signal sources
Cameras, IP cameras, studio feeds, microphones, mixers, mobile devices or drones.
Encoding
OBS Studio, vMix, FFmpeg and related tools for stable audio and video output.
Origin / streaming server
Ingest, stream routing, access controls, backup scenarios and operational state.
Audience delivery
HLS, WebRTC, SRT, RTMP and other technologies selected for latency, compatibility and scale.
Multistreaming
One production stream delivered to YouTube, Twitch, Facebook, TikTok, Vimeo, Telegram and other platforms.
Player and integration
Embed a video or radio player into a website, create a Live section and connect a mobile application.
Broadcast automation
Schedules, automated blocks, replays, playlists, jingles, advertising slots and fallback sources.
Monitoring
Observe stream availability, key metrics, logs and the technical health of the delivery chain.
Backup and failover
Plan backup ingest, redundant critical nodes, fallback delivery and recovery scenarios so the broadcast survives outages.
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02 / SIGNAL CHAIN
The signal follows a clear chain, with an observable control point at every stage
We make it explicit where the signal is created, encoded and delivered — and what should happen if one component fails.
Source
Studio, camera, microphone, IP stream or mobile device.
→Encode
Quality profile, codec, bitrate, audio mix and graphic layers.
→Origin
Streaming server or cloud ingest point with access and backup paths.
→Distribute
CDN, multistream relay or direct destinations for selected platforms.
→Audience
Website, mobile app, social platforms, Smart TV or online-radio directories.
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03 / LIVE VIDEO
One production feed — multiple delivery channels
We connect popular platforms and prepare profiles for their requirements. Where appropriate, multistreaming can run through a dedicated or third-party relay.
YouTube Live
Public, private or scheduled streams, recordings and replays.
↗TTTikTok Live
Vertical scenarios, dedicated layouts and adaptation of the production feed.
↗FBFacebook Live
Pages, events and parallel delivery alongside other destinations.
↗TGTelegram Live
Broadcasting in channels or communities within available Telegram scenarios.
↗TWTwitch
Live streaming, gaming, events and longer interactive broadcasts.
↗VMVimeo
Managed video, private broadcasts and embedding in your own digital products.
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04 / ONLINE RADIO
Online radio can run like an automated station instead of a chain of manual actions
We configure the server, encoder, automation, metadata, directories and fallback scenarios. A station can combine live presenters with automated playlists.
Your own radio station
Stream endpoint, access controls, fallback and a clear technical model for the station.
Playlists and rotations
Music and information blocks, categories, repeats and rules for building the schedule.
Jingles and advertising
Jingles, ad grids, news, bumpers and time-based insertion rules.
Schedule and automation
Automatic shows, scheduling, fallback queues and fewer manual operations.
Radio directories
We help prepare the station for submission to relevant online-radio directories.
Metadata
Track name, show, artwork and now-playing data for players and integrations.
18:00LiveStudio programme
19:30AutoMusic rotation
21:00ReplayEvening archive
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05 / MEDIA OPERATIONS
Content, archives and broadcast control belong to the same production system
We help organise material before broadcast, recordings after broadcast and control processes so content does not depend on chaotic folders or human memory.
Media library
Audio and video storage, catalogue structure, metadata, archives and permissions.
Media preparation
Editing, trimming, normalisation, optimisation and broadcast-ready versions.
Recordings and replays
Broadcast archives, replays, VOD and publishing after live events.
Content control
Technical moderation, activity monitoring, logging and pre-broadcast review workflows.
Copyright workflows
Technical restrictions, filtering and processes around rights-sensitive content.
Analytics
Connect available viewer/listener metrics and technical stream telemetry.
Publishing and release
Prepare covers, descriptions and release schedules for VOD, highlights and replays across the website, social channels and streaming platforms.
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06 / WEB + MOBILE
The broadcast should feel native to your website and app — not like an external link
We build a branded player experience, Live page, metadata, schedule, push notifications and content-system integrations.
Embedded player
Responsive video/audio player with proper loading, live, offline and error states.
Live section
Dedicated broadcast page with schedule, presenters, description and contextual calls to action.
Mobile application
Connect the stream to Android/iOS and design the matching user experience.
Push notifications
Notify users when a broadcast, event or new episode starts.
Metadata / API
Expose live status, show title, current track, artwork and related data to the frontend.
Mobile broadcasting
Use phones, tablets and portable cameras as live signal sources where appropriate.
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07 / LAUNCH WORKFLOW
From broadcast idea to production launch through a verified technical path
We define the format and audience first, then architecture, configuration, testing and operational handover.
Scenario and requirements
Live or 24/7, audio or video, destinations, expected concurrency and latency requirements.
Architecture
Sources, encoder, server, protocols, CDN, multistream, backup path and integrations.
Configuration
Connect equipment, software, destinations, players, metadata and automation.
Testing
Verify stability, quality, synchronisation, recovery and behaviour on target devices.
Launch & handover
Launch production, document broadcast operations and train the team on core workflows.
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08 / FAQ
What should be known before launching internet broadcasting?
The final architecture depends on format, quality, number of destinations, audience and how critical uninterrupted broadcasting is.
01How does internet broadcasting differ from traditional TV or radio?
Internet broadcasting delivers audio or video over the Internet and can combine live, recordings, on-demand and interactive digital experiences. It is usually faster to scale and more flexible to integrate into websites and applications.
02How much does it cost to launch online radio?
Cost depends on listeners, traffic, automation, storage and support. In the current service description, a basic scenario starts from around $20/month, while the final configuration is estimated separately.
03Can I stream to YouTube, Facebook, Twitch and my website at the same time?
Yes. A multistream architecture can distribute one production feed to several platforms while using the same source in your own embedded player.
04What Internet connection is required for broadcasting?
A stable upstream connection starting around 10 Mbps is a reasonable baseline for simpler scenarios. HD/Full HD, multiple outputs or backup headroom require more bandwidth; the exact requirement follows the codec, bitrate and destinations.
05Can live presenters and automated broadcasting be combined?
Yes. Online radio and some video workflows can combine live input with automated playlists, jingles, advertising, recordings and fallback content.
BROADCAST / READY
Build a broadcast that looks professional and operates like a production system
Tell us the format, signal sources, destinations and expected audience. We will propose an architecture, technology stack and launch path without unnecessary complexity.
STREAMING TECHNOLOGY STACK
Technologies and platforms for modern internet broadcasting
We work with popular broadcasting software and modern online services: from OBS Studio, VLC and AzuraCast to Restream, YouTube, Twitch, TikTok, SoundCloud and other platforms.