STREAMING / BROADCAST SYSTEMS

Internet broadcasting as acontrolled digital operation

We design and launch video and audio broadcasting from signal source to viewer or listener: encoding, delivery, multistreaming, automation, players, archives and quality control.

Live / VODRadio / VideoMulti-streamWeb / Mobile
FormatsLive + VOD

video, radio, recordings and replays

PlatformsMulti-stream

one production feed, multiple destinations

Entry planfrom $20/mo

basic online radio depending on configuration

Uplinkfrom ~10 Mbps

stable upload for baseline scenarios

01 / 08

01 / BROADCAST ARCHITECTURE

From microphone or camera to a stable stream — one controlled system

We select equipment, software, protocols and server architecture around broadcast format, quality, number of destinations and expected load.

SRC

Signal sources

Cameras, IP cameras, studio feeds, microphones, mixers, mobile devices or drones.

ENC

Encoding

OBS Studio, vMix, FFmpeg and related tools for stable audio and video output.

ORG

Origin / streaming server

Ingest, stream routing, access controls, backup scenarios and operational state.

DST

Audience delivery

HLS, WebRTC, SRT, RTMP and other technologies selected for latency, compatibility and scale.

MUX

Multistreaming

One production stream delivered to YouTube, Twitch, Facebook, TikTok, Vimeo, Telegram and other platforms.

PLY

Player and integration

Embed a video or radio player into a website, create a Live section and connect a mobile application.

AUT

Broadcast automation

Schedules, automated blocks, replays, playlists, jingles, advertising slots and fallback sources.

OBS

Monitoring

Observe stream availability, key metrics, logs and the technical health of the delivery chain.

BKP

Backup and failover

Plan backup ingest, redundant critical nodes, fallback delivery and recovery scenarios so the broadcast survives outages.

02 / 08

02 / SIGNAL CHAIN

The signal follows a clear chain, with an observable control point at every stage

We make it explicit where the signal is created, encoded and delivered — and what should happen if one component fails.

01

Source

Studio, camera, microphone, IP stream or mobile device.

02

Encode

Quality profile, codec, bitrate, audio mix and graphic layers.

03

Origin

Streaming server or cloud ingest point with access and backup paths.

04

Distribute

CDN, multistream relay or direct destinations for selected platforms.

05

Audience

Website, mobile app, social platforms, Smart TV or online-radio directories.

04 / 08

04 / ONLINE RADIO

Online radio can run like an automated station instead of a chain of manual actions

We configure the server, encoder, automation, metadata, directories and fallback scenarios. A station can combine live presenters with automated playlists.

AIR

Your own radio station

Stream endpoint, access controls, fallback and a clear technical model for the station.

PLS

Playlists and rotations

Music and information blocks, categories, repeats and rules for building the schedule.

ADS

Jingles and advertising

Jingles, ad grids, news, bumpers and time-based insertion rules.

SCH

Schedule and automation

Automatic shows, scheduling, fallback queues and fewer manual operations.

DIR

Radio directories

We help prepare the station for submission to relevant online-radio directories.

META

Metadata

Track name, show, artwork and now-playing data for players and integrations.

RADIO / AUTOMATIONON AIR
iSoft Radio24 / 7 digital stream
NOW PLAYINGLive programmemetadata synchronized

18:00LiveStudio programme

19:30AutoMusic rotation

21:00ReplayEvening archive

05 / 08

05 / MEDIA OPERATIONS

Content, archives and broadcast control belong to the same production system

We help organise material before broadcast, recordings after broadcast and control processes so content does not depend on chaotic folders or human memory.

LIB

Media library

Audio and video storage, catalogue structure, metadata, archives and permissions.

EDIT

Media preparation

Editing, trimming, normalisation, optimisation and broadcast-ready versions.

REP

Recordings and replays

Broadcast archives, replays, VOD and publishing after live events.

CTL

Content control

Technical moderation, activity monitoring, logging and pre-broadcast review workflows.

COPY

Copyright workflows

Technical restrictions, filtering and processes around rights-sensitive content.

ANA

Analytics

Connect available viewer/listener metrics and technical stream telemetry.

PUB

Publishing and release

Prepare covers, descriptions and release schedules for VOD, highlights and replays across the website, social channels and streaming platforms.

06 / 08

06 / WEB + MOBILE

The broadcast should feel native to your website and app — not like an external link

We build a branded player experience, Live page, metadata, schedule, push notifications and content-system integrations.

WEB

Embedded player

Responsive video/audio player with proper loading, live, offline and error states.

LIVE

Live section

Dedicated broadcast page with schedule, presenters, description and contextual calls to action.

APP

Mobile application

Connect the stream to Android/iOS and design the matching user experience.

PUSH

Push notifications

Notify users when a broadcast, event or new episode starts.

API

Metadata / API

Expose live status, show title, current track, artwork and related data to the frontend.

MOB

Mobile broadcasting

Use phones, tablets and portable cameras as live signal sources where appropriate.

07 / 08

07 / LAUNCH WORKFLOW

From broadcast idea to production launch through a verified technical path

We define the format and audience first, then architecture, configuration, testing and operational handover.

01

Scenario and requirements

Live or 24/7, audio or video, destinations, expected concurrency and latency requirements.

02

Architecture

Sources, encoder, server, protocols, CDN, multistream, backup path and integrations.

03

Configuration

Connect equipment, software, destinations, players, metadata and automation.

04

Testing

Verify stability, quality, synchronisation, recovery and behaviour on target devices.

05

Launch & handover

Launch production, document broadcast operations and train the team on core workflows.

08 / 08

08 / FAQ

What should be known before launching internet broadcasting?

The final architecture depends on format, quality, number of destinations, audience and how critical uninterrupted broadcasting is.

01How does internet broadcasting differ from traditional TV or radio?

Internet broadcasting delivers audio or video over the Internet and can combine live, recordings, on-demand and interactive digital experiences. It is usually faster to scale and more flexible to integrate into websites and applications.

02How much does it cost to launch online radio?

Cost depends on listeners, traffic, automation, storage and support. In the current service description, a basic scenario starts from around $20/month, while the final configuration is estimated separately.

03Can I stream to YouTube, Facebook, Twitch and my website at the same time?

Yes. A multistream architecture can distribute one production feed to several platforms while using the same source in your own embedded player.

04What Internet connection is required for broadcasting?

A stable upstream connection starting around 10 Mbps is a reasonable baseline for simpler scenarios. HD/Full HD, multiple outputs or backup headroom require more bandwidth; the exact requirement follows the codec, bitrate and destinations.

05Can live presenters and automated broadcasting be combined?

Yes. Online radio and some video workflows can combine live input with automated playlists, jingles, advertising, recordings and fallback content.

BROADCAST / READY

Build a broadcast that looks professional and operates like a production system

Tell us the format, signal sources, destinations and expected audience. We will propose an architecture, technology stack and launch path without unnecessary complexity.

STREAMING TECHNOLOGY STACK

Technologies and platforms for modern internet broadcasting

We work with popular broadcasting software and modern online services: from OBS Studio, VLC and AzuraCast to Restream, YouTube, Twitch, TikTok, SoundCloud and other platforms.